Use cases — Startups

Your first engineers, or your first product.

A founding team has little time and a limited runway. ProDevs can find and assess your first engineers, put a vetted freelancer on a defined piece of work, or build the first version of the product with you.

01 What you usually need

Few people, little time, and decisions that last.

What a founding team asks us for is rarely “a developer”. It is usually one of these four things.

  1. A first engineer you can trust with the codebase

    The first technical hire sets the standard for everyone who follows. Few founding teams have a way to test that, so we run the assessment and send you the evidence with the shortlist.

  2. A first version in front of users

    An MVP scoped to prove the idea with real users, and built on foundations you will not have to throw away when it works.

  3. Commitments that match the runway

    Not every job needs a salary. A defined piece of work can go to a freelancer paid per milestone. A role you expect to keep is a hire.

  4. A way to employ someone abroad

    Founders hiring across borders rarely have a company in each country. Where you have no legal entity, ProDevs can employ and pay the person locally while they work on your team.

02 What fits

Five ways to start, from one milestone to a full build.

Start with the smallest one that solves the problem in front of you. You can move to another as the company grows.

  • Freelance projects

    A vetted freelancer for a defined piece of work.

    About freelance projects
    Use it when
    The work has a clear end: a prototype, an integration, the designs for an onboarding flow. You pay only for milestones you have approved.
    What you pay
    Free to post. The agreed price per milestone, through escrow, plus a 5% client fee.
  • Product development

    Our product team designs, builds, deploys and supports the software.

    About product development
    Use it when
    You know what should exist but have no team to build it. Our product managers, designers and engineers scope a first release and ship it.
    What you pay
    Fixed-price delivery, with a clear estimate before we start.
  • Direct hire

    A permanent employee on your own contract and payroll.

    About direct hire
    Use it when
    The role is permanent: a founding engineer or a first product designer who joins your company on your own contract.
    What you pay
    A one-time placement fee of 10–15% of first-year salary, with a two-week replacement guarantee.
  • Dedicated product teams

    Engineers, designers, product managers and QA working as one team.

    About dedicated product teams
    Use it when
    You want the product now and a permanent team later. Our team builds and launches the first version, then moves in-house with the code.
    What you pay
    A monthly retainer for a dedicated team, or fixed-price delivery estimated before we start.
  • Outsourcing & payroll

    ProDevs employs and pays the person locally. They work on your team.

    About outsourcing & payroll
    Use it when
    You have found the right full-time person, or want us to find them, in a country where you have no company.
    What you pay
    Outsourcing at 20% of salary. Payroll and compliance only, for someone you have already chosen, at 5% of salary, capped at $500 a month per hire.

Every model and fee is set out on the pricing page.

03 How it starts

One call, then the smallest useful first step.

You do not need a full brief to talk to us. Tell us who you need or what you are trying to build.

  1. Day 0

    Book a call

    Tell us what you are building, who is already on the team and what the runway allows.

  2. On the call

    Agree the first step

    One hire, one freelance project or a scoped first release. We suggest the smallest one that is useful.

  3. Within 48 hours for most roles

    See candidates, proposals or an estimate

    For a hire, an assessed shortlist with notes and scores. For a freelance project, most receive proposals within 48 hours of being published. For a build, a clear estimate before we start.

  4. Most hires: 2–3 weeks

    Start

    You interview and decide. The time from shortlist to start depends on your interview process and the notice period of the person you choose.

04 From our work

Two first products, designed and built.

Both began as a brief for a product that did not exist yet. More detail on each is on the work page.

Social & events · Product development · Mobile and web

Building Palynx for mobile and web

Palynx is an app for discovering events and a new way to meet people in New York City, with event ticketing built in. We built the mobile apps and the web product.

What we delivered

  • Mobile apps for iPhone and Android
  • The Palynx web product
  • Event discovery across events, places and hangouts
  • Event hosting and ticketing
Three screens from the Palynx app: exploring places in the city, a last-minute hangout, and hosting an event

Mobility · Product development · UI/UX design · Staffing

Designing and building ProTaxi

An electric ride-hailing service for Nigerian cities. We designed and built the rider and driver apps and the admin system behind them, and helped staff the team that runs it. It starts with 1,000 cars in Abuja.

What we delivered

  • Rider and driver mobile apps for iPhone and Android
  • Admin system for managing drivers, riders, trips and payments
  • Backend API with live driver location and trip tracking
  • Staffing: hiring for the ProTaxi team alongside the build
Three screens from the ProTaxi rider app: finding a driver on the map, sharing a live trip, and chatting with the driver

05 Client testimonials

Hear it first-hand, from the people we worked with.

Founders, operators and executives describe working with ProDevs, in their own words.

06 Questions

Startups, answered.

Something else? Book a call (opens in a new tab) and ask us directly.

Not quite your stage? See all four use cases, or look at ProDevs by industry.

  • How quickly will we see candidates?

    For most roles you see a first shortlist within 48 hours of agreeing the brief. Most companies then find their hire within two to three weeks. The exact time depends on your interview process and the notice period of the person you choose.

  • We only need one piece of work done. Do we have to hire someone?

    No. Post the work as a freelance project. Posting and receiving proposals is free. When you hire, you fund the first milestone into escrow, and it is released only when you approve the work. A 5% client fee is added to each payment.

  • What does a permanent hire cost?

    A one-time placement fee of 10–15% of the hire’s first-year salary. We confirm the figure for your role once we understand the brief.

  • What if the hire does not work out?

    Hires come with a two-week replacement guarantee: if the fit is not right, we replace the person at no additional placement cost.

  • Can ProDevs build the first version of our product?

    Yes. Our product team takes a brief from architecture and design through development and testing to deployment. Product delivery is fixed-price and you receive a clear estimate before we start. The code, the IP and the product are yours, and we sign an NDA before every engagement.

  • The engineer we want lives in a country where we have no company. Can we still hire them?

    Yes. ProDevs can hold the contract and run payroll and compliance while the person works on your team day to day. Because you have already chosen the person, this is payroll and compliance, charged at 5% of salary, capped at $500 a month per hire. If you want us to find the person as well, that is outsourcing, at 20% of salary.

Talk to ProDevs

What are you trying to build?

Tell us where the company is and what has to exist next. We will suggest the smallest useful first step.